1 The dungeon is comprised of a couple of floors like usually, but instead of generating the whole floor, you explore it on room by room basis (without the ability to go back) and each of these rooms will have one of the different game types (currently 5 in the game, but I plan to add more). So you can have a simple room where you just have to defeat all of the enemies, or you can get a trap room, where you have to traverse a series of traps, or block enemy portals with pillars, and so on.